Star Type: G5V
Position in System: 3 (of 7)
Number of Moons: 2 (Lupus, Felis)
Days to Jump Point: 7
Atm. Pressure: Standard (Tainted)
Surface Gravity: 1.01
Equatorial Temp: 41° C
Highest Native Life: Reptiles
Population: 62,085,000
Capital: Aswan
Governor: Pavel Lyndon
Planetary Legate: Kalvin Gustafson
Continents: Brunnel, Caph Prime,
[3063] Caph was one of the first worlds that Human space explorers settled after the Kearny-Fuchida drive
made interstellar space travel possible. During the Star League era, Caph was a center for advanced engineering
research. Indeed, much of the original theory behind the newly invented BattleMechs was developed at the famed
Caph Institute of Technology. Caph was also famous for successful medical research and for the development of
important new techniques in the field. With the fall of the Star League, Caph became the center of bitter fighting
between the Draconis Combine, the Capellan Confederation, and the Federated Suns. In 2787, the Fifth Battle
for Caph became one of the few instances where three realms battled one another on the same planet. The
Federated Suns was the eventual victory on Caph, however. What House Davion inherited was a planet full of
ruins and radiation zones. Ninety-nine percent of all the world's buildings had been destroyed, and the little
remaining arable land had suffered from the effects of combat. Only now is the planet slowly recovering, with a
growth in population and the construction of a few small factories. Even more important is that Caph's location
makes it the ideal site for offices and warehouses of many Federated Suns trading companies interested in dealing
with the rich Lyran Commonwealth. With the recent alliance between the two realms, this planet's usefulness and
importance can only grow greater. The capital city of Caph is Aswan.

forests, fertile lands, and great mineral wealth potential. The only problem was the planet's deadly local wildlife,
dominated by creatures very similar to the long-vanished dinosaurs of Terra. Efforts to overcome the indigenous
species and spare entire settlements from destruction by giant, rampaging lizards are largely credited for the
development of early BattleMech design theory. Once the threat was contained, during the age of the Terran
Hegemony and the Star League, Caph became a center for advanced learning and chemical research, home to
some of the Star League era's largest chemical and pharmaceutical corporations, as well as the Caph Institute of
Technology. Unfortunately, when Stefan Amaris usurped the Camerons and took over the Hegemony, Caph
suffered from the liberal use of nuclear and biological weapons that destroyed most of the large settlements and
ultimately caused the virtual extinction of the Caph dinosaurs. The planet was gradually recovering by the 3030s,
with some small cities managing to survive on the rim of the smaller, northern continent of Brunnel, including the
present-day capital city of Aswan. New Derry, the planet's second-largest city, is located eighty kilometers east
of Aswan, and is home to the planet's largest active spaceport. Additional trading centers on Brunnel include
Rehope, Cimmeron, and New Zevon, all separated from each other by vast expanses of baked-hard ground and
barren rock, dotted by the ruins of Star League-era cities. Of Caph's remaining two continents, Caph Prime and
Steam, only Steam can support life, but the discovery of surviving dinosaurs in the thick jungles there has
transformed the continent into a large biological preserve. Nicknamed "The Cretaceous Zone" by the Caph
locals, Steam's human population consists only of a few small outposts and research centers funded by the Caph
government to maintain and study the native inhabitants.

[3132] Caph was originally part of the Word of Blake until the creation of The Republic. Caph became part of
Prefecture X under the control of The Republic. After the fall of the HPG Network Fortress Republic was
created and many of the worlds under its control were set free.
[3135] Caph remained part of The Republic and is now under its protection, inside the Fortress Republic.
WizKids, Inc has sole ownership of the names, logos, artwork, marks, photographs, sounds, audio, video and/or any other
proprietary material used in connection with the game. WizKids, Inc has granted OWNER OF SITE permission to use such names,
logos, and/or marks for promotional and informational purposes on the NAME OF SITE website, but it does not endorse and is not
distinctive likenesses are property of WizKids, Inc.

©2003 WizKids, Inc. All rights reserved. MechWarrior, BattleTech, BattleMech, 'Mech, MW, Mage Knight, MK, Shadowrun,
HeroClix, SportsClix, Creepy Freaks, Freak Out, and WizKids are trademarks of WizKids, Inc.
Inner Sphere Planets
Previous Planet, Fortress Republic
Next Planet, Fortress Republic
Republic's Fury's Logo
Alternative Armies Logo
Texicon, your premier
Game Convention
Warmaster Campaign, Area 51 Grapevine TX
Black Powder
MechWarrior Logo
BattleTech Logo
Fortress Republic