Middle Eastern region, who wanted nothing more than to establish a life far away from the corrupting influence of
their homeworld. Though the climate of their new home was not the same as the warm, arid region from which
they came, and though the planet lacked significant raw material resources beyond basic industrial metals and
common chemicals, the new settlers took to their new home and established several small towns along the banks
of the rivers on Kirikahmed, the planet’s primary continent. Within a few decades, the colonial population swelled
and new settlements rose across the plains and rugged landscape of Kirikahmed’s northern reaches, and bolder
adventurers turned eager eyes to the untapped expanse of the North and South Arragon continents. However,
upon making survey flights over the western coast of North Arragon, the native Zebeneschamalis were shocked
to discover the presence of other human settlements, apparently recently established. Originating from a failed
expedition to Unukalhai, these new colonists had come to this promising world after failing to establish their own,
believing Zebeneschamali to be uninhabited when they landed. The discovery and immediate reaction led to a
string of violent clashes as each colonial group declared the other an invading force, but this fighting eventually
died down when leaders on both sides reached an agreement on their mutual expansion.
Not long afterward, Zebeneschamali became a part of the Federation of Skye, and eventually the Lyran
Commonwealth, and remained under the Lyran banner throughout the age of the Star League and the Succession
Wars that followed. Never regarded as a significant military target, this world was overlooked even by the
Blakists during their Jihad, though rumors persist to this day that some of the zealots actually ran to the hinterlands
of the mostly unpopulated continent of South Arragon after the fall of Terra.
Today, a trace of Zebeneschamali’s founding decades can still be seen in the slightly different cultural and religious
mores of the North Arragon and Kirikahmed populations, as well as in the presence of two capital cities—one
for each continent. The Kirikahmed capital and primary spaceport, which is also regarded as the primary
planetary administrative center, is Ur-Kabal, while the North Arragon capital city, Jakrit, touts itself as the planet’
s second largest population center and spaceport city.
 Zebeneschamali was originally part of the Lyran Alliance until the creation of The Republic.
Zebeneschamali became part of Prefecture IX under the control of The Republic. After the fall of the HPG
Network Fortress Republic was created and many of the worlds under its control were set free.
 Zebeneschamali was released from the control of The Republic.
After being released from The Republic, Zebeneschamali fell under the control of Clan Jade Falcon.
* Information supplied is non-cannon **End of non-cannon information
Inner Sphere Planets
Star Type: M2V
Position in System: 1 (of 7)
Number of Moons: None
Days to Jump Point: 3
Surface Water: 66%
Atm. Pressure: Standard (Breathable)
Equatorial Temp: 25° C
Highest Native Life: Plants
Capital: Ur-Kabal, Jakrit
Governor: Wesisa Kisa
Planetary Legate: Iakobos Lysander
Continents: Gastagne, Hershaim,
Valius, Wurscht, Zeibleria
WizKids, Inc has sole ownership of the names, logos, artwork, marks, photographs, sounds, audio, video and/or any other
proprietary material used in connection with the game. WizKids, Inc has granted OWNER OF SITE permission to use such names,
logos, and/or marks for promotional and informational purposes on the NAME OF SITE website, but it does not endorse and is not
affiliated with the NAME OF SITE website in any official capacity whatsoever. All WizKids characters, names, logos, and
distinctive likenesses are property of WizKids, Inc.
©2003 WizKids, Inc. All rights reserved. MechWarrior, BattleTech, BattleMech, 'Mech, MW, Mage Knight, MK, Shadowrun,
HeroClix, SportsClix, Creepy Freaks, Freak Out, and WizKids are trademarks of WizKids, Inc.
|Texicon, your premier