As the Outer Reaches Rebellion escalated, Terran Alliance occupation troops landed on Izar in 2236.
After an unopposed landing, the Terran troops found the capital deserted. Despite this unchallenged occupation,
Terran squads sent to scout the thickly forested hills around the city invariably failed to return. Though the Izarians
were armed only primitively, they had expert knowledge of the local terrain. The Terrans, unable to move their
cumbersome high-tech weapons through the woods, remained at a serious disadvantage throughout the conflict.
As much as the rebels in the hills, the women of Izar did their part as well. Posing as pretty, dumb locals, they
often showed themselves more than willing to entertain a homesick soldier on a cold night. Such men frequently
ended up with a knife in the belly, or scratches from sharp fingernails tinged with an alkolyde nail polish that
brought agonizing death within minutes. Despite a few women being shot when they could be proved guilty - and
even when not - this didn't change anything. The Terrans kept losing troops to the nightstalkers as the nights on
Izar were cold.
 Izar’s parent star is actually part of a binary system that consists of a cool, orange K0 sun orbiting a blue-
white B5 subgiant. Because of the substantial distance between the two stars, planets were miraculously able to
form close to both stars, but only the closest world of the smaller star had developed a breathable atmosphere
and enough surface water to support life when it was discovered early in man’s journey into space. However,
Izar’s orbit, roughly half again as far from its parent star as Terra is from Sol, rendered it a cool world. In fact,
with clouds and storms common—even over the interior of the larger landmasses of Celta, Eddin, Morope and
Trantara—nights on Izar were particularly cold. Though this did not faze the native evergreen woods that covered
most of the hilly mainlands, colonists quickly learned that the only way to make use of the world’s fertile soil for
their own crops was to encapsulate their farms beneath environmentally sealed domes.
Izar also boasted substantial natural resources, including rare earths and industrial-grade metals capable of
supporting a robust manufacturing industry, and the early settlers quickly attained a level of self-sufficiency with
minimal off-world support. Thus it came as little surprise on Terra when this world declared its independence
during the Outer Reaches Rebellion, or that the Terran Alliance sent a doomed expedition to reclaim it in 2236.
The spirited defense by natives determined to retain their independence, despite their own fighters’ primitive arms
in the face of the Alliance’s heavier weapons, eventually forced the Terrans to withdraw, but the Izarians enjoyed
their freedom for only a short time before the Terran Hegemony rose in the Alliance’s place. During the Amaris
crisis, the Usurper’s troops razed a number of cities, including the capital of Promise Point (since rebuilt) on the
northern Eddin continent, while rooting out native and SLDF defenders. However, simmering resistance remained
until General Kerensky finally liberated the world. After the planet became a part of the Lyran Commonwealth’s
Federation of Skye, following the fall of the League, the Izarians’ historic love for independence sympathized with
the Free Skye movement, and many of that separatist organization’s finest volunteers hailed from their world.
Though raided several times during the Succession Wars, Izar would never again be conquered by another state
until its peaceful ceding to The Republic of the Sphere in the wake of the Word of Blake’s Jihad.
Apart from the planetary capital of Promise Point, Izar boasts a second major spaceport in the city of Rhyss on
the southern Trantara continent.
 Izar was originally part of the Lyran Alliance until the creation of The Republic. Glengarry became part of
Prefecture IX under the control of The Republic. After the fall of the HPG Network Fortress Republic was
created and many of the worlds under its control were set free.
 Glengarry was released from the control of The Republic.
After being released from The Republic, Glengarry fell under the control of Clan Jade Falcon.
* Information supplied is non-cannon **End of non-cannon information
Inner Sphere Planets
Star Type: K0V & B5VI
Position in System: 1 (of 6)
Number of Moons: 2 (Banta,
Days to Jump Point: 6
Surface Water: 51%
Atm. Pressure: Standard (Breathable)
Surface Gravity: 0.84
Equatorial Temp: 29° C
Highest Native Life: Fish
Capital: Promise Point
Governor: Marcus Rowanda
Planetary Legate: Talia Svensson
Continents: Celta, Eddin, Morope,
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